In learning a Node method for textures and materials, I’ve discovered I have little idea WHAT to do with Texture Painting. I can paint and change brushes, etc but I don’t know how to store/save or utilize and reference what I made in Texture Paint mode. Does it get Baked? Does F3 save it somewhere?
Late at night last night, I made some strange move that saved the Texture Painting like a Print Screen - but I DIDN’T press print screen. Note the presence of that Camera icon. What you see here is the Texture Paint view of the saved or exported that was automatically named Mask.png - and how did that happen? My target is 1024x1024, RGB
