Hi guys, I need your help!
Firstly what I want. An intro where 6 dice dropped into a corner, and when it’s stopped it should look like as the end of this video:
And my problem: I can’t control the dices where they fall. I can just try where should I put the dices, to fall it’s down, to the right place. After a long time I had a fortune and I get this result:
It’s nice and awesome, but not so realistic, it need more bouncing, but I can’t find any options what I can change in blender render, just in blender game, where at least twice as complicated the trying than in blender render.
So I have three solution for this:
(I think it’s acceptable the try when you learning, and playing with blender, but it’s not so subservient.)[TABLE=“class: gt-baf-table”]
2. I should write a script, which calculate that, wich way should fall the dices, to stops it’s the right place.
(But unfortunately firstly I must to learn python, and write it, but it would take too long…)
- I should make a revese clip, where the dices stands on the right place, and it’s ‘falling up’ and if I reverse the reverse that I would get back what I want, but it seems to be impossible to create the reverse realistic.
So guys, wich one should I choose, or if you have an other idea I gladly accept.
(In the mean time I’ll keep trying, and sorry for my english )