Hi, I have a problem with leaves in curvetreegenerator I would want to convert it to mesh but I can’t (Alt + C). It’s made by “tracking axes” in Object settings. If I change to object mode rotation of branches just reset to deafult values…
I think that can be done by particle system but I can’t manipulate every single branch and overall I’ve for example 40 verticies but particle system add more than one branch on every vert.
Is there maybe function to convert it to mesh like ALT+C for this?