I’m a noob to blender and was looking for some help on creating a basketball arena from a 2d image. Someone from a another forum who uses Bryce showed me a render that they did and I was looking for some direction on how to do this in blender. Here are the images that they created and the steps they used in Bryce to do it:
Here are the steps they used in Bryce:
basically the steps were create a terrain from the image. lighter areas are higher, darker lower. this basically just gave me the outline with unusable crap in the middle. Used the terrain editor’s round paintbrush to fill the center with all white, then with the soft edged brush added black. this results in a bowl shape. added a cylinder to form the outside of the stadium. flipped the bowl shape and squashed it to make the roof.
since its going to be fairly small, you should be able to get by with just using a sphere as the bowl shape instead of how i did it. or with the terrain editor stuff you could totally do that in photoshop and import that as your heightmap.
Can someone give me the steps needed in Blender to do the same? Remember, I’m a noob