I have a sphere, I want it to have a glow effect on the outside, so I add a Blurr node to it, now I want to insert and image in the middle of that sphere, using a circle with a face, setting texture to map an image and set it to transparent, because I want it to look like its on glass, so I do not want the glow of the inner sphere to show through, so how do I create a cut out mask (not the best description I know, so what do you call this) to remove the inner glow region of the sphere?
Thanks.