Hi folks.
I’m currently building some rocks for a game, (not blender game) the modelling is fine and I’m using simple noise textures to create the look I want.
But of course when I export the models the textures are lost.
How can I turn the noise texture I’m using for a model into a file I can later apply in my game engine? Or if you can’t do this, what are the alternatives? I guess I’m meaning bump maps, but this is an area I don’t know much about yet!
Thanks.