How to create an explosion using cycles + WISP

In this tutorial we go over creating an explosion in cycles using the WISP fire shader.
We cover all the details of the fire shader in-depth, including burn control, flame detail, smoke ratio, color scalar and many others.
Lastly we animate the shader properties to bring the explosion to life and render out the result!

Tutorial:

Get the WISP Fire Shader:

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Thank you @Thatimster or setting aside some of your free time to help the community. :blush:

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WISP is currently 25% off on the Blender Market, if you were waiting for a cheaper price now is your chance!