How to create an explosion using cycles + WISP

In this tutorial we go over creating an explosion in cycles using the WISP fire shader.
We cover all the details of the fire shader in-depth, including burn control, flame detail, smoke ratio, color scalar and many others.
Lastly we animate the shader properties to bring the explosion to life and render out the result!


Get the WISP Fire Shader:

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Thank you @Thatimster or setting aside some of your free time to help the community. :blush:

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WISP is currently 25% off on the Blender Market, if you were waiting for a cheaper price now is your chance!