How to create elongated hexagons?

I can’t seem to make elongated hexagons for a piece. I tried brick textures and magic texture, but I cannot achieve the same result.

I want to know how to do it in a procedural way. This is what I want to achieve:

This is the closest I could get:

How do I make it more hexagonal?

There is Brick Tricks see


I would normally model the elongated hexagon first and make sure that its seamless before I align the camera to orthographic view and export it as a texture and as a normal map.

I don’t know how to make one in a procedural way, that’s the only solution I came up with.

1 Like demos some procedural hexagons.

1 Like