How to create every type of texture ?

Hello every one
I need some information about how to create bump, specular, displacement, and other type of texture ?
thanks

see the wiki pages

http://wiki.blender.org/index.php/Doc:Manual

look at section for material and tectures but also some modifier can be used

and also a good E book

http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro

salutations

thank for your answer but i need some infomation of how to make different typye of texture using reference image?

can you be more specific
i mean how you want to do that?
using UV texturing or building multi texture procedural textures?

salutations

Ok sorry my English is not very good but i explain my request.
I want to use UV texturing
for example i have a diffuse texture of a leaf so i want to create bump texture, specular texture, and some other of texture to create near realistic material of a leaf and every textures have values for combining each other so how can i create this values texture using reference image.
thanks

try at cgtexture site it’s free but you ahave to register
and i think you’ll find some leave there with some normal map for it !

and try this one may be
http://www.texturemate.com/category/image-galleries/granite
leaves images mask and texture

hope it helps

I wonder if he’s referring to something like this…

http://shadermap.com/index.php

It apparently converts a photograph into bump and normal maps. I’ve never used it so I don’t know how well it works.

might be good never tried it !

did you test it and is it easy and working well ?

but i think he wanted more how to make layers procedural textures

thanks