How can I crop textures in Cycles?
There is no Extension to choose anymore (Clip, repeat…), so when i change the coordinates ( I use a Mapping node) it is automatically repeated.
How can I use different UV-texture coordinates for one material in cycles?
the Texture coordinates node has no input and no possibility to choose the UV-texture.
Same question, any news about it?
It’s a must have to use multi UV textures…
“Min” and “Max” values in the mapping node don’t seem to be effective.
How can I use different UV-texture coordinates for one material in cycles?
the Texture coordinates node has no input and no possibility to choose the UV-texture.
Well i’m next into bunch after The Big Answer. Also in BI, while there Crop min/max x/y tend to do something with applied image, it’s just not workable.
I couldn’t find any more than some three sentences over the internet on cycles Geometry Position output. Parametric - gets parameters from where?