Hey guys,
I am super new to blender and would like to get going with a project I have in mind. Here it would be really helpful if someone could take me by the hand.
Here’s the project:
Create ring (can do)
import shape from jpg
wrap shape around ring (make sure its long enough)
One is that the image is not seamless, the ends don’t meet at a common point. Second is that the sides of the image are darker, creating a line. And third is that .jpg format is crap. It’s a lossy format. Png is lossless in visual range of values (0-1). An image with at least 16bit bit depth is recommended for displacement and bump, and you want a 16 or 32 bit hdr image if the values go outside the 0-1 range, such as .exr.
Might still be able to use that though if the actual values don’t matter, and you’re creating a lower resolution mesh for it.
to continue on JA12s answer, download krita from krita.org, create a new image with the size you prefer, hit w for seamless painting, paint the image again, save it as 16 bit png. That is what I would do at least