Liero made that great “Export to SVG” Script.
My question is, how to get the correct order of Objects depending on how they lay on each other ?
At the moment the Script measures only the distance to the camera of each Object which results in a incorrect order.
Is there any other way to detect the correct order ?
Maybe a more “physical” way ?
I mean basically the Objects are already correct in the Viewport and Blender already should “know” how the Objects lay on and to each other. From this knowledge the Script could take the correct order for the SVG Export… maybe I’m wrong.
What do you mean ?