Now that I need the damn thing that I rarely use, it has been removed…
I removed collection of objects from scene but their materials and textures still haunt the file.
How do I get rid of them scrolling the small materials tab is hard when there is up to 100 things there. They all have apparently 2+ fake users.
AFAIK, IIRC, there’s only one “fake” user. This implies that, rightly or wrongly, the objects are still there somewhere. Maybe a little Python script to print their names …
Select an object, any object, or better yet add a dummy cube. Temporarily select/assign the “fake” material from the drop-down list and deselect the “F” button. Repeat for all fake materials. Save the file and re-open. Materials should be gone. This can also be done in the outliner. Select Datablocks from the dropdown and look for Materials. Expand and look at each material. There is a checkbox under RNA for Fake User. Repeat as needed. Tedious but works.