I have more than 50 objects in the scene and I want to delete UV maps that I don’t use. But selecting each and every separately would take years. Is there a script or something that can delete UV map from all the selected objects?
There you go…
import bpy
selection = bpy.context.selected_objects
for obj in selection:
uv_textures = obj.data.uv_textures
uv_textures.remove(uv_textures[0])
Greetings Patrick