Hello I have made a plugin for blender wich generate multiple cameras arround a specified target. Then I make renders for each camera using a bucle… I would like detect when a render has been interrupted, this way i could break the bucle. But in this moment I don’t have any idea about how do this, and the only way I have to cancel the process is pressing ESC key for each camera.
If anyone know how solve this problem, please write me.
A lot of thanks!