Hi,
how to remove ambient light in “Material Preview” mode ?
thanks
Hi, I assume the ambient lighting is due to the world shader. In the shading popover you can tell it to use scene lights and scene world, and set the world to black.

Dont set scene world and just set strength to 0.
That’s the shader editor, look into the shading popover instead
https://docs.blender.org/manual/en/latest/editors/3dview/display/shading.html
finally !!
thanks guys