How to disable ambient lighting in Material Preview?

Hi,

how to remove ambient light in “Material Preview” mode ?

thanks

Hi, I assume the ambient lighting is due to the world shader. In the shading popover you can tell it to use scene lights and scene world, and set the world to black.

ok but where exactly ? I don’t follow you quiet right

obraz
Dont set scene world and just set strength to 0.

That’s the shader editor, look into the shading popover instead
https://docs.blender.org/manual/en/latest/editors/3dview/display/shading.html

finally !!
thanks guys