How to disable rounding to integer on Units display?
For example I have a simple Cube and my blender units is set to millimeters.
When I move cube by X on 45.8mm it display the same number.
But when I move on 145.8mm it display 146mm
The same situation with other Units - Length (cm, m…) it always rounding to integer
Ok, if you say it’s not so important, than look at this
I bevel edge to 145.8mm, but it show me that it’s 146mm
And Separate Units not helping