I discovered Blender a couple of months ago and recently came across this forum.
What I realized so far about modelling, in general, is that it’not a matter of how things “have to be done”, rather of how you think it’s the best way to do them. Agree with that?
The problem is that currently I don’t even know where to start, to model real shapes and not only cubes or spheres. How would you model a wheel like this one, for example?
I searched and looked at a lot of car tuts, but they just seem to fly over the wheels. Maybe it’s just me… Bad thing to be a newbie…