How to do numeric input for x, y & z (and other vectors)?

Hi folks,

In C4D, if you do a numerical input for x, y or z, then press ctrl + enter, it’ll apply that number to x, y & z!

If there any such trick or shortcut in Blender?

It’s kinda tedious to have to do it manually three times!

Thanks!

I don’t know if this will help, but if you click and drag the x,y, and z input fields in the dimensions area, for example you will select all three and can enter a value.

If you are talking about a single number, then all you have to do for example is type S 2, which will scale up to 2 units in xy&z… It won’t work for example in the Grab command…But a workaround is this…
Say you want to scale an object with a different number for x,y & z…
Hit Scale ( S)…don’t enter anything…
Hover near your mesh and hit F9
You will get a POP UP where you can scale X, Y & Z…

This will work for Scale, Move, Rotate or about anything that has X, Y & Z input…

I am with you on Numerical input as I worked in Autocad for some years and learned to use the input bar to create everything on screen…