I am new in Blender. I importing a TGA file in the UV image editor an it looks fine. The only problem is that it is showing the painting in the external side of the cylinder I am using, but I want to project this painting in the inner side of the cylinder. How can I paint in the interior of 3d figures?
I just did this by recalcultaing the Normals inside. Select the cylinder and in Edit mode, if I’m correct, press Ctrl+Shift+N.
Please ask questions like this this in the Support sections of the forum, not in News & Discussion.