How to export and assign the textures and materials to OBJ export from Blender to DAZ

I am trying to export objects Blender Cycles to Daz, but have problem assigning the textures in DAZ after I export the Blender object as OBJ to DAZ.
Please for dumbproof detailed instructions (not just “Click on the Surfaces Tab and assign the textures”)
Thanks in advance.

What is you’re material setup?

Is this actually a question for a DAZ forum? (setting up materials in DAZ?)

If you’re using a simple selection of textures like
Colour
Glossy
Normal

Then you should have no trouble putting them back together in DAZ - just look up a DAZ pbr texture.

If your materials look more like


Then you may have some trouble re-creating all that in DAZ.

My problem is the same imported item from Blender to Daz may have the textures applied as needed and the next time the same textures on the same item become messy and I cannot understand where I am making a mistake. I asked on the Daz forum and am getting responses but there they are more focused on the exporting options. As for the shaders I need nothing fancy (and super-puper photorealistic) so more or less I am already accustomed to them.

Edit: Got it at last. Just the image texture must be governed by an UVmap and nothing more is needed.