How can I export an image texture with phyton?
I like something like this:
imgs = bpy.data.images
for image in imgs:
Export(image)
Any idea?
Antonio
How can I export an image texture with phyton?
I like something like this:
imgs = bpy.data.images
for image in imgs:
Export(image)
Any idea?
Antonio
is the source image also png, or is it in a different format?
This answer shows how to save an image to an arbitrary path.
The idea is to read all images of a blend file and then export as PNG or JPG as thumbnails. Really the source format is not important, the important is the output file. I want to generate a preview of all textures to create a document with an external tool.
Yes, I have tested this script, but what I want is to take a texture of the blend file and create the output PNG with the same image and size. Maybe, there is any shorcut to save a texture as PNG.
My initial script is this:
import bpy
print("
---------- Image thumbnails ---------------------")
imgs = bpy.data.images
for image in imgs:
name = image.name
# read only 6 first characters
if (name[:6] != “Sprite”):
path = image.filepath
print(">>" + path)
w = image.size[0]
h = image.size[1]
if (w > 0):
print('image width: %d' % w)
print('image height: %d' % h)
try:
pngimage = bpy.data.images.new("Sprite", alpha=True, width=w, height=h)
#pngimage = image.copy()
pngimage.use_alpha = True
pngimage.alpha_mode = 'STRAIGHT'
pngimage.filepath_raw = "C:/tmp/" + name
pngimage.file_format = 'PNG'
pngimage.save()
print("Saved OK")
finally:
bpy.data.images.remove(pngimage)
But the PNG is always an empty black image or I get an error if enable image.copy().
Thanks CodEmanX, but this example is to save the render image. What I want is create thumbnails of all textures in the blend file. I have done that with Java, but I want to make the same with Phyton to create an Addon.
Example created with Java tool (still in beta phase):
although it reads save_render, it does not save the rendered image!
“Save image to a specific path using a scenes render settings”
It saves the image using the render settings (fileformat, color mode and depth etc., filepath is overwritten by save_render parameter though; dimension-related options seem to be ignored, e.g. render resolution)
Thanks, it works. :yes:
Sorry, it was my fault not test your code and only read the sentences.
BTW, do you know how can I resize the output Image?
I haven’t come across a resize feature yet, maybe see if psy-fi added something in his branch. Maybe just call an external tool that supports various interpolation algorithms.