How to Export Game as Runtime... Without MipMaps

How do I export my game as a runtime .EXE… without MipMaps… I need it to run on older cpus and the mipmaps are causing major slow down. I have all my textures mapped directly to polys (no materials).

Well, you’ll want to use texface, and then when you run the game, run it like so:

game.exe -g nomipmap = 1