Sorry if this is the wrong category… And I don’t really know technical words because I’m a beginner.
I want to know if it’s possible to just have the outline of the mesh exported when exporting the uv layout. So that I don’t have a load of shapes or polygons within the… Outline.
Basically, I want my exported uv layout to look less like a jigsaw puzzle made up of loads of little shapes and more like one solid shape or multiple solid shapes if I have different sides to a mesh, the different islands and such.
What I’m trying to achieve is to try make it easier for me to apply texture to the mesh, because what I do or try to do is export the uv layout as png, open the png with a photo editing program and I try to select the general shape of the uv map with the magic wand tool so I can colour it and texture it without going outside the lines, but when I end up doing that, it only selects parts of the uv layout so it looks like this:
When I want it to select like this (I can only add one picture per topic so follow the link instead…)
http://oi63.tinypic.com/2hd5w9i.jpg
(also before you say “but you have selected like that!” it doesn’t stay like that, this is before letting go of my mouse, after I let go of my mouse, it looks like the first picture.)
So… Help please? Thank you…