How to export rig / animation for MAX

can we export rigged character for MAX ?
Can we export animation (character ) for use MAX ?

can we export animation in any other format ?

There is an option of 'animation ’ while exporting in obj format. how to use the setting . ??
The obj exporter for animation creates different files of different obj from each frame.

The collada format is probably your best bet.

To export from Blender --> http://colladablender.illusoft.com/ (looks like this will export the rigged character, but no animation yet)

To import/export from Max --> https://collada.org/public_forum/viewforum.php?f=6&sid=a9e974acdeb99c6d9309bd8c77b771e5

as you can see, the ultimate goal of the callada format is to be able to do what you want, but it is still a work in progress.