can we export rigged character for MAX ?
Can we export animation (character ) for use MAX ?
can we export animation in any other format ?
can we export rigged character for MAX ?
Can we export animation (character ) for use MAX ?
can we export animation in any other format ?
There is an option of 'animation ’ while exporting in obj format. how to use the setting . ??
The obj exporter for animation creates different files of different obj from each frame.
The collada format is probably your best bet.
To export from Blender --> http://colladablender.illusoft.com/ (looks like this will export the rigged character, but no animation yet)
To import/export from Max --> https://collada.org/public_forum/viewforum.php?f=6&sid=a9e974acdeb99c6d9309bd8c77b771e5
as you can see, the ultimate goal of the callada format is to be able to do what you want, but it is still a work in progress.