Im trying to figure the work flow for using Blender with Element 3D. I have a simple rock shatter simulation. When I press P is plays and looks great. The rock falls and hits the cube surface and shatters,
I use the Addon that allows me to export OBJ animations, but after exporting it and viewing it in AE, I dont see the shatter simulation in the OBJ sequence. I see just the static rock poised in the air ready to drop.
What is the correct way to do this process?