Ok, I don’t know how much use this is to anyone, but I figured I lend an example.
The reason why I am doing this is to make a plume of hair on my character’s head flow with his movement, but I don’t want to have to animate it seperately. This worked perfectly from what I can tell initially.
This example shows an alien with antennae or eye sockets protruding from his head. When he moves suddenly, the antennae whip around as if they were made of rubber. I used a rigged head and parented (hooked) empties with a little latency to do the effect.
The only drawback is that I wasn’t able to do this with motion blur turned on. Actually, I could at one time, but I was probably using a different technique then.
If there is any room for improvement on this concept, I would love to hear about it.