How to fill holes in decimated geometry?

Hey there,

I’m creating this retro lake scene and downloaded some rocks/boulders off sketchfab. They’re high poly so when I decimate the geometry I get all these little holes. I’ve never had this issue. I’m not sure if it’s because they’re glb files or what, but this is VERY annoying. Take a look:

How do I fill all these little holes???

thx!

George

My only guess is that highpoly model has unwelded vertices. Otherwise not sure what is going on.

Exactly… this is after Select non manifold:

You might try some remeshing ??

hey man, thx for the advice. Remeshing turned out to work great! Thx