Hi, I’m trying to use a Surface Deform mod and it’s giving me this error.
Is there a way to automatically identify concave polygons or highlight them in any way? I’ve tried edit->mesh->cleanup-> split conclave faces, among all the other options listed there, to no success.
This is the mesh I’m using, a button up shirt with some overlap. I can see some points where the mesh overlaps, but is there an easier way to spot these concave polygons? Thank you!