I am new to BA and hopefully not making any stupid mistakes here, since this is my first post. If you find errors in my manners etc. pls tell me and I will act as I am supposed to.
To the point…
I have been trying to set up a single rubber chain animation rolling around two gears. You can find my work in
Tried to get to the solution using several methods of setting things up, currently using the parent-child option, where the chain is a child to the curve it is supposed to follow. The chain has also a curve modifier on it in order to make the chain follow the curve. Animation runs, but the chain acts weird, since it changes size between keyframes, even though I have not changed the size in between saving the keyframes (start and ending keyframes only), and the chain somehow flips the inner section of itself to outer section in midst of the animation.
Here are two screenshots of the problem, start of the animation first and the ending second:
What am I doing wrong? Is there a single tick, which I cannot find or what is this ‘noob to Blender, writer of this thread’ not finding?