So I have this road… its a single ‘roadblock’ , with a curve modifier added for the shape. And a array to fill the curve with the block
This works perfect, but when I add a displacement modifier to give the road some bumps… the roadblocks in the array dont merge properly anymore (i have merge turned on) and im seeing some cracks between the blokcs
I have tried adding a subsurf to the roadblocks…but that only helps a small bit…
how can I fix this?