How to fix the image below the button

With the PBR TEXTURE node, what im trying is put the image (text) below the button. Added a transparent node with the image (text) with the mix shader.

Got this result

why im having a black edge line, i just want to put the image (text) onto the texture. Any suggestion whats going wrong or how to solve it. Thanks

**Blend File Below **

buton_mix.zip (4.0 MB)

Turn off auto smooth…for the texture artifacts…part of the problem is you used edge split and that caused some problems…UV unwrapping and trying to add the button texture leads to all sorts of problems…

I suggest adding a set of 8 planes, subdivided and with a sub-division modifier…
You can then add the plastic texture as a new texture and add in a texture for the lettering something like this…

( Note: Had to plug it into the specular as I couldn’t get it white enough with the plastic texture added)

Use projection to shrink-wrap them to the object…
image

1 Like

Thanks got this result

2 Likes

can you plz share the file

Here you go…See if you can get the lettering Brighter…you might need to create a B/W mask for a factor in the mix shader ( I didn’t have time yesterday!) :wink:

I just tried a Mask for the letters and it works a lot better…here is the Node Group I used…

and the mask…

im creating a ghost box or spirit box. any way to develop with this model, my aim to create Ghost Hunting Equipment Mold Design. any suggestion. Thanks

i want to merge pbr and text image, After watching the file. i have seen there is a plan on top the model with shrink wrap modifier.

any suggestion plz

with this model as a base?
add in some sort of antenna, perhaps a small dish on the top pointing out…
on the screen an emissive display animation of the antenna sweep…