Hi im new to riging animation and that things, but i would like to improve.
I have a mesh, bones, whigt painted all that things and now
i added local limits to every bone, all are rotation limits, and after that i have
disconnected the left foot, to use another controll for it,
all worked finr TILL, i added the IK solver to it, ofc i have disconnected the controller
so it works all when i move the controller around, the foot is there and the lowerleg points
to it… But the limits dont apply, they simply ignored oO?
Here some pics, i would “kill” for some help ^^.