Just wondering how to do a background image with cycles. I am using ENV HDRI lighting and a sun lamp to light the scene. The HRDI map provides a background, but it’s scale is very large. I want to place a differnt background in tehe scene but keep the HRDI lighting. Normally in BI it would allow me to do an AlphaOver node in compositor. How can I do this in Cycles with an HDRI map?
Any help is appreciated.