How can I find an armature bone’s roll value? Everything I read tells me there’s a “roll” attribute in this Bone structure ( http://www.blender.org/documentation/blender_python_api_2_59_2/bpy.types.Bone.html#bpy.types.Bone ), but it doesn’t exist. Python says: “AttributeError: ‘Bone’ object has no attribute ‘roll’”.
The EditBone structure apparently has a roll attribute, but my Armature’s “edit_bones” collection is empty. Can I get to them?