Hi.
About 1 month ago I said I would release the code of my raytracer as soon as I finish the geometry loader. But now I see myself with no time to do this. And I don’t know for how long. So I have a problem if I want the people who said they were interested to code with it.
The only doc is a UML diagram.
The code is very well structured :-), but there are no comments at all. So how could we continue. Well, I thought that maybe I could open a simple page for those interested with the code for download. And then answer your questions. I hope I’ll be able to answer all.
Then, someone could learn (slowly) how it works enough to write down a doc or something.
This goes to those who were interested in raytracing programming. So what do you think? Is there a better solution?
I think that would be awesome. Unfortunately, I’m not a programmer, and probably wouldn’t be able to understand what you were doing where, but there are some here who are, and others who are licking their chops to get a hold of Blender’s source.
Since I am really interested in learning, but unfortunately have limited time, I’d be happy to be around to help document it. But I’ll have to learn along the way, so I may not be the best choice.
However, I can offer a download site for you, and I’d love to help any other way you can think of
Hello jandro,
I’m very interesting to read your raytracing code and in Ray tracers in general purpose. I’m a newbie in programming and, of course, it’s probably I don’t undertand much of your code.
Hola Jandro,
Bueno, sí, estoy interesado en tu código… sé q no puedo ayudar mucho, pero me encantaría poder documentar el código :)…aunque tb necesitaria tiempo!
Un saludo
Ok, so let’s do it. I have web space, I’ll do simple (black and white) page to download all the stuff I have. If someone prefers to make a different page tell me and I will use it.
If you just want to read, understand and document, you don’t need nothing special. I fyou want to compile it and run you need linux (that’s provisional, in the future it will work on any system). It’s only that I use gtk and pixbuff to show the image. As soon as somebody writes a “save to file” output plugin it will work even on windows
Although I was one of the original applicants, I don’t think I will have much time to work on it. Although I’m sure I won’t be able to resist anyway… I have Linux and I recently used GTK myself, I also have experience with programming raytracers, anything up to (Q)MC path stuff so that is no problem either. I hope I can find some time for it…
How about registering it on http://savannah.gnu.org/ ? They accept anything that’s Free Software and don’t require anybody to hand out copyrights to the Free Software Foundation.