Hey, Blender noob here, only two weeks using it, but I can’t figure out how to animate a character without their feet going through the floor/plane while doing a simple walk animation. Is there a way to make the floor solid or add collision? Or is the answer simply “You can’t, you just have to make sure the feet never go through”?
I’ve used the search function here and followed tuts but it seems to be overlooked as to how to do it.
If anyone can be of help, that would be much appreciated!