How do I make this canvas material in the gap between the base of this tank’s turret and the actual turret?
Can I do this with a physics simulation or with sculpting?
How do I make this canvas material in the gap between the base of this tank’s turret and the actual turret?
Can I do this with a physics simulation or with sculpting?
I think you can add some loop cuts to it and just extrude them out, then apply a subdivision modifier to bring some smoothness to it.
And additionally maybe this is a use case for the cloth brush…