how to increasing the speed an object falls?

I want my character to fall faster, when you walk off a ledge or something, cuz you kind of float down how it is now, I already have the gravity on max, and i already have the objects mass at full, is there anything else I can do?

You could have them always going down at a fast speed, although this may cause them to go through the ground at an angle, you could also have it go down (with motion) when it’s not touching anything, that way it will pickup speed as you fall.

well how would I set it up so when the object isnt touching anything it moves down?

Scale down your objects (make them smaller) and they will fall faster.

Yes this is true. You should consider a Blender lenth unit as one meter when you’re modeling. Most people made their objects much bigger than they should be and havn’t gravitation with the same scale(they can’t, the max limit is usually not enough), this made falling to slow to they should be.

to increase the Gravity more than 25

import GameLogic as g
g.setGravity([0, 0, -50])

you can change the 50 to any number but notice the -

3DGURU

I dont know any python at all lol, ill try scaling everything down

Yes, that is another method, but implementing it results in major collision problems.

Use an always sensor :smiley:

I dont know any python at all lol, ill try scaling everything down

GO HERE
http://blenderartists.org/forum/showthread.php?t=70294