Hello,
I am doing an export script and the main method looks like this:
scene = Blender.Scene.GetCurrent()
for obj in scene.getChildren() :
if isinstance(obj.getData(),Types.CameraType):
do something with camera
elif isinstance(obj.getData(),Types.NMeshType):
do something with mesh
elif isinstance(obj.getData(),Types.LampType):
do something with lamps
But how can I identify an ‘Empty’ object. There is no Types.Empty
or anything like that. There is not even the word empty in api
documentation index.
Does anyone know?
Thanks a lot.
Best Regards
Gerhard