i copied numpy 1.62 from
my system from the python 3.2 folder
into the app folder script addon for blender 2.69
but i get a lot of errors of multiple modules ?
last error was
from . import multiarray
mportError: Module use of python32.dll conflicts with this version of Python.
rror: Python script fail, look in the console for now…
and do i have to add a new path or it can imported directly in a script ?
Maybe I am totally wrong, but I think that Blender now uses Python 3.3.
Actually, I also had to install NumPy some days ago, and I remember these compatibility problems, too. As there is no officially known 3.3 build of NumPy (despite the 1.8.0 release notes file on SF), I used the one from this very useful website: http://www.lfd.uci.edu/~gohlke/pythonlibs/
(Naturally, it is unofficial, sometimes not optimized, and only for Windows…)
so i would need to get this one
or Visual C++ 2010 (64 bit or 32 bit, for CPython 3.3) redistributable packages.
then is this like an execute and it will install itself ?
or does it have to be build cause i don’t do that !
can you give step by step what has to be done
it says that
The binaries are compatible with the official CPython distribution on Windows >=6.0.
Just download the right executable (in your case, “numpy-MKL-1.8.0.win32-py3.3.exe” I believe), install it like any other Python library (so you need Python 3.3 installed), and then copy the folder to Blender’s Python’s (I don’t know if this folder is automatically detected by the installer as a valid Python, it wasn’t the case for me - so install it in the “normal” Python before).
EDIT: Actually it is mentionned that it could maybe not work with custom distr’ for Blender, …, but I haven’t had any problem so far.
EDIT2: And I have Win7, so I can’t tell anything about Vista. The only thing you can do, IMO, is: trying.