Hi! This is probably a simple question =)
My Blender is 2.63.
I have attached the file with simple example.
Lets imagine that one needs to create some kind of curvy door that should look a lot like it’s surroundings. It can be a door of a car or something. The door can be opened by turning, sliding etc.
In the attached example there are two cylinders. Left one is solid, and has solid color when rendered. Right one is a cylinder too, but with a “door”. The door has the same shape but looks definitely different from the “wall” when rendered.
So, how can I fix this, so doors and walls will look almost indistinguishable from each other? =)
CurvyWallAndDoor.zip (68.2 KB)