In 3dsmax you can loop and ring an entire selection by pressing two buttons.
Is there also a way to do this in Blender, because right now I have to hold SHIFT + ALT + LMB and click on EVERY edge in order to loop and ring. This takes a lot of time compared to max, there must be another way?
Sorry i’m new to blender, where is this “menu entries” located on the UI. When I rightclick I don’t see these options and there’s nothing in the “keymap” menu where you can create new hotkeys.
You can right-click “Edge Loops” and/or “Edge Rings”, and Assign Shortcut. For example, as can be seen in the screenshot, I have mine assigned to Alt+2 and Ctrl+Alt+2 respectively.
The ones discussed here are useful for bulk selection. It’s way easier to box-select a few edges and then convert to loops, or to loop-select a few and then convert to rings, than going one by one while mangling your left hand into a Witcher sign.
Just recently there was a thread about selection where these tools shine:
Also, they come in very handy in reusing/rebuilding geometry (getting rid of extra loops quickly): box-select or shortest-path-pick a small sample, loop (or ring) it, dissolve, done. Selecting every loop one by one is just murder
That’s a semi-hack in the Industry Compatible keymap, in lieu of the alt+click and ctr+alt+click from the default keymap. And again, it won’t turn an existing ring selection into loops and vice-versa