Hi
I have a blend that contains a lot of math functions and shading utilities (within node groups) that I use throughout all my objects, scenes, and assets. All node groups are linked into these.
How can I add my assets into my scene while maintaining these as links? Append (re-use data) gives me a local copy of the material as well as shared copy of the node group. Linking, I get a linked version of the material, but the node groups within have been made local.
I want this behavior:
- Append (re-use data) makes the object, mesh, and material local. I.e. speaker1 and speaker2 have different meshes but share a perforated plastic material.
- Node groups within local material is maintained as linked to the library file. The perforation node group remains linked.
How would you go about FORCING the node groups to remain linked if they are linked in the asset, when they are used?