i know how to parent a camera to a circle-path and make it track a central target. i get the two constraints. by making the path length = animation frames i have ONE full turn around my scene, no problem. i find no way to make a second “tour” of the path. am i supposed to double the path? should i do it an ‘action’ (how?) and then double it?
i found way but i’m not completely satisfied. will i ever be?
it is possible:
- place an empty at the center of the curve path, INSTEAD of the curve path.
- parent the camera to the empty
- animate an empty rotation with ipokeys for every turnaround you wish, the camera will follow it.
what if i want an “ellipse” turnaround (not a circular one) or a n “irregular but close” path to be repeated twice or more?