How to make a checkpoint in Blender?

Hi, Im trying to figure out how to make a checkpoint like this:

Some kind of ring that fades out from the top, how can this be done?

Thanks, Andreas :slight_smile:

I would just make 3 cylinders and set their material to a reddish glass. That should get you somewhere close to what you are trying to accomplish…

Thanks for your answer, but it still wouldn’t create the “fade-out” effect :slight_smile:

Make sure the 3 cylinders gradually decrease in size. That would get the fade out effect. Also, make sure that the bottom face of the cylinders are removed. That’s something I forgot to mention…

You’d have to use a color ramp as a Factor for a mix between your checkpoint material and a transparent material.