I am trying to make blood drip from a few characters in a word. Blood normally has a very flat surface with little to no turbulence. The problem I am having is that the fluid I am generating is too puffy. I have tried playing with the thickness of the fluid using viscosity without much luck. I have also tried playing with the gravity but this has more effect on the direction and speed opposed to the thickness. I need a thin viscous fluid.
Can anyone help?
Also, a second question, I find that the edges of my fluid tends to be very jumpy, I also can not figure out how to fix this.
I have been playing around with the settings for about 2 days now with no luck.
Here are my general settings…
Viscosity preset:
Honey
Domain gravity:
x:0
y:0.8
z:-2.2
Real world size:
1.030 metres
compressibility:
0.001
resolution:
207
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