How to make a UV sweep in node geometry

Hi, Professionals. I can’t figure out how to deploy UV in geonodes.

I need to turn the room into one flat strip, so that I can apply a wallpaper texture. The thing is that my walls are generative and I would like the sweep to be generative. Thanks in advance

Its kinda hard to find general solution, but you can try selecting one of corner edges for the uv seam.

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