Is it possible? And also: remain visible in texture mode?
Please check the attached .blend for texture mode example.
Thank you.
Attachments
AnimTex4X4packC.blend (47 KB)
Is it possible? And also: remain visible in texture mode?
Please check the attached .blend for texture mode example.
Thank you.
AnimTex4X4packC.blend (47 KB)
I used this tutorial…
http://www.tutorialsforblender3d.com/GameDoc/Texture-Animate/Animate_GLSL_Step_1.html
Hi hunter, that’s nice, but you’re using “Add” not “Alpha” inside UV texture panel…
I used this tutorial to get it working…
http://www.tutorialsforblender3d.com/GameDoc/Alpha/Alpha_Steps_GLSL_1.html
Hey Hunter thanks a lot! It works!
I consider this problem solved. Hunter offered two awesome workarounds.
P.S.
TIP: You need to delete the material if you want to reuse Example number 2 (workingexample.blend, by Hunter) inside Blender GE, texture mode ;).