I discovered yesterday how to do a compositing out of two scenes (sorry if my question is basic ).
A little spaceship is wandering in a scene with multiple planets. I want to create a glare effect on the fire of its engines … and no other object should have this glare effect.
I made two scenes :
1°) Everything except the fire
2°) The fire … with the glare effect (this scene is a full copy of 1 … except that I opted out the rendering of every other object. )
I use a mix node with the two scenes with “add” selected.
It works great except that when my space ship goes behind a planet, the fire is visible still … which is quite normal and consistent with my method.
So how could I solve this problem ?
Is there a way to include the planets in the scene 2 without rendering it but maintaining their hiding ability ?
Is there any other way ?